14 Weeks Into the Corona SDK

As of today—November 2, 2010—I’ve officially been using the Corona SDK for exactly 14 weeks, which translates into roughly 2 and a half months.

Our accomplishments so far:

  • Doodle Dash! - Reached #25 in the App Store and has been downloaded over 170,000 times. Was featured on OpenFeint’s FreeGameOfTheDay.com shortly after the first Corona-made version went live.

  • Dragon’s Keep - Has just been updated and improved a lot, and has been downloaded over 1,416 times over the past weekend.

  • Dungeon Tap - Currently has an update (version 1.1) “In Review” and should be approved—I’m guessing—by sometime next week.

It’s been a pretty busy couple of months, but overall, Biffy and I have really been enjoying it. This week we’ll be taking even more significant steps forward, so wish us luck!

Special thanks to Ansca Mobile for creating such a great SDK that has made all of the above possible in such a short amount of time.

Wish us luck!

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