BeebeGames Class 1.5 Released. If you downloaded this class previously, this update is a MUST. It fixes a major bug that pretty much rendered the entire module useless if you used physics. Don’t worry, all of your previous code should work. I try my best to make each update backwards compatible so you’re not having to modify your code as you download new updates.
Here are a few more changes/fixes:
Better compatibility with Ricardo Rauber’s Director Class. In previous versions, sometimes you’d get errors while changing scenes. This update fixes that.
Added table to keep track of all objects created with newObject().
Added a function that allows you to destroy all objects created with newObject() all at once (destroyAllObjects).
I was going to wait until more features were added before releasing version 1.5 (because updates are coming VERY frequently), but after I ran into that big bug I knew I had to release this update right away.
I apologize for any inconvenience that the bug caused anyone in the meantime, but thankfully it’s fixed now.