Leaving Corona Labs

Today I’ve decided to go public with my decision to leave Corona Labs Inc. (formerly Ansca Inc.)

It certainly has been a long journey. Two years ago, in the summer of 2010, I decided to get into mobile game development and stumbled upon the Corona SDK by Ansca Mobile.

In the heat of facing potential rejection issues because Apple had not yet made an official decision whether apps created with 3rd party SDK’s were allowed, I reached out to Carlos Icaza (co-founder and then-CEO of Ansca) and he wrote back with a very honest, real, but also hopeful response that I’ll never forget.

At that point it was clear to me that I was doing the right thing by sticking with Corona. Not more than a week later, Apple published its official stance that allowed apps created with 3rd party SDKs, and that only further solidified in my own mind that I made the right choice.

From there, I went on to create quite a few games with Corona, and then went on to create 3rd party libraries, and official libraries for Ansca, and as many of you know, published several tutorials (somewhere around 60) to show people all the different ways to use the SDK.

Earlier this year, I was offered an “official” employment position at Ansca, shortly before Carlos left and they changed their name to Corona Labs.

And now, I feel like I’ve accomplished my own goals at Corona Labs and think it’s best to move on. I truly miss being a “game developer”, and want to continue on the path that I started on at the beginning of this journey.

I have been grateful for having the opportunity to contribute to the Corona SDK as well as other products for the company, but every chapter has its ending.

Fortunately, every chapter also has a beginning and here is where a new one starts for me. Thanks to everyone in the community for all your support, comments, and encouragement over the last couple years. You’ll certainly see and hear more from me in the near future!

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