Website Archive

Scroll down to browse all entries, listed in reverse chronological order with the newest entries at the top and the oldest at the bottom.

11/22/17

I have A LOT to be thankful for

11/21/17
11/20/17
11/20/17

The Software I Use (2017 Edition)

11/19/17

Two Months with the 2016 MacBook Pro

07/16/17
07/15/17

Plain Text Notes System

07/13/17

Better StatCounter Code

07/13/17
07/11/17

Extending BBEdit with AppleScript

07/11/17
07/11/17
07/10/17

Setapp Is Really Good

07/10/17

Preload Styles and Scripts to Improve Load Times

07/09/17

When Will Bare Bones Release a 64-bit BBEdit?

07/09/17

Adding DuckDuckGo Search to Your Website

07/09/17
07/08/17

Migrated From Jekyll To Hugo

04/05/17
04/03/17

Arrow Functions in JavaScript

04/02/17

Digging Through the Archives

04/01/17

xcfg

03/28/17
03/28/17

Array.prototype.splice() in Python

03/25/17

BBEdit Light theme for Sublime Text

02/12/16

Plain Text Notes

02/11/16

Ignore the Noise

07/11/15

My Desktop: July 2015

10/19/14
10/19/14

Back to BBEdit

10/16/14
10/16/14
10/15/14
10/14/14
10/14/14

Windows X

10/12/14
10/12/14
10/11/14

Reboot

09/20/13
09/05/13

TiLauncher

09/05/13

Lanica's ANIMO Code is Awesome

09/05/13
09/05/13
09/16/12
09/06/12

Leaving Corona Labs

08/19/12
08/18/12
08/17/12
08/14/12
08/14/12

The App Store Lottery

08/13/12
08/12/12
08/11/12

"Third-Hand" Languages

08/10/12
08/10/12
08/10/12
08/10/12
08/10/12
04/25/12

Object-Oriented Programming in Lua

12/06/11

Settling on WordPress

08/28/11
08/17/11
08/17/11
08/17/11
08/17/11
08/16/11
08/16/11
08/16/11
08/16/11
08/15/11
08/14/11
08/14/11
08/13/11
08/13/11
08/13/11
08/13/11
08/13/11
08/09/11
08/09/11
08/05/11
08/04/11
08/02/11
08/02/11
07/30/11

On Calvetica's Custom Interface

07/29/11
07/26/11
07/26/11

Alfred 0.9.1 Review

07/26/11
07/25/11
07/25/11
07/25/11
07/25/11
07/25/11

High Level Mac App Development

07/23/11

Should You Be Scared of Lodsys?

07/23/11
07/22/11
07/22/11
07/22/11
07/21/11

My BBEdit Color Scheme

07/21/11

Slowly Coming Back...

06/20/11

Support Your Favorite Apps Today

06/03/11

Hi-Jack Optimizations (aka "Sub-Classing")

06/02/11

To Return True, or Not To...

05/26/11

Corona SDK Memory Management 101

05/26/11
05/18/11
05/11/11
04/30/11
04/30/11

Managing Your Runtime Listeners

04/30/11
04/28/11
04/28/11
04/26/11
04/26/11
04/25/11
04/25/11
04/24/11
04/24/11

On Being an Ansca Staff Member

04/24/11

Lua Garbage Collection Tip

04/23/11
04/23/11
04/23/11
04/22/11

Corona SDK: Birthing Modern App Development

04/22/11

Moved to jonBeebe.net and Posterous

04/15/11
04/15/11
04/14/11

Corona SDK Build 484 Released Yesterday

04/14/11
04/12/11

My Thoughts on Capacitive "Hardware" Buttons

04/11/11
03/28/11

Native-ish iOS Wheelpicker in Corona (Works Great)

03/26/11

Our Next Game...

03/25/11

Idea: Use Corona's Simulator for Internal Tools

03/22/11

Skyrocketing Your Game's Visibility

03/14/11

TexturePacker Review: Absolutely Essential Software

03/12/11

I'm Blogging for iDevBlogADay on March 22nd

03/11/11

Forward Referencing Will Save You

03/11/11

Calling All Corona SDK Bloggers!

03/11/11
03/10/11
03/09/11

Proper Group Cleaning in Corona (Script Download)

03/09/11
03/09/11
03/04/11

Apple iPad 2: It''s Almost Unfair

02/23/11
02/23/11
02/22/11
02/21/11
02/21/11
02/20/11
02/20/11
02/19/11
02/19/11
02/19/11
01/31/11

Weekend with Ansca Mobile in Silicon Valley

01/24/11
01/24/11
01/21/11
01/20/11
01/16/11
01/14/11
01/12/11

Corona SDK: Revisited

01/11/11
01/10/11

Cavern Drake 1.0.0 Submitted

01/10/11
01/10/11
01/08/11
01/08/11

Corona SDK: In-App Purchases & Bitmap Masking

01/06/11
01/05/11
01/05/11
12/29/10

Corona Collision No-No

12/29/10

Point Reduction, Curve Fitting, & Bezier Curves

12/28/10
12/27/10
12/27/10
12/27/10
12/27/10
12/26/10
12/23/10
12/23/10

How to Use the New Time Functions

12/23/10
12/20/10
12/19/10
12/18/10
12/18/10
12/17/10

BeebeGames Class: newRetinaText() Tutorial

12/15/10

Introduction to beebegames.newObject()

12/14/10

Search Added to the Sidebar

12/14/10

Added Social Buttons to Each Post

12/14/10

BeebeGames Class for Corona SDK

12/14/10
12/13/10

Biffy's Graphics = Amazing Work

12/13/10
12/13/10

Flight Control Clone with Corona in 30 Hours

12/13/10
12/12/10
12/11/10
12/10/10

A Few Notes for the Day...

12/10/10
12/09/10

Angry Birds Clone with Corona in 36 Hours

12/09/10

In-App Purchases Scheduled for Mid-January!

12/06/10
12/06/10
12/05/10

2011 is the Year of iPhone Development

12/04/10

Faster Garbage Collection With Corona

12/03/10

Tilt Monster 2.0.1 Submitted

12/03/10

Ansca Mobile Quarterly iPad Giveaway

12/03/10

To those who HATE Tilt Monster...

12/02/10

2010 White Macbooks Are TOUGH

12/02/10

Tilt Monster on Page 1 of Great Search Term

12/02/10

Current Gripes Regarding Tilt Monster

12/01/10
11/30/10

Apple Might Approve My Expedite Request

11/30/10

Play-Testing Tilt Monster

11/29/10

Beebe Games Website Updates

11/29/10

Tilt Monster Submitted Yesterday

11/16/10
11/15/10
11/15/10
11/08/10

Doodle Dash! Update Imminent

11/06/10
11/06/10

Dungeon Tap 1.1.1 Submitted

11/05/10

Doodle Dash! Getting a Name Change

11/05/10
11/04/10
11/04/10
11/03/10

Game Maker and AIR to Adopt Revenue Share Model

11/03/10

Avoiding Trademark Issues in the App Store

11/03/10
11/03/10
11/03/10
11/03/10

Doodle Dash! + Copyright Infringement... Really?

11/02/10
11/02/10

Galaxy Tab: Not the "Killer" Everyone Expected

11/02/10
11/02/10

14 Weeks Into the Corona SDK

11/02/10
11/01/10
11/01/10

Added Instapaper to my Posts

10/31/10
10/31/10

Dungeon Tap 1.1 Gameplay Video

10/31/10
10/31/10

The GameSalad Fiasco, the Cleanup, and Corona

10/31/10

Code Optimization and Memory Leak Prevention

10/30/10

Important Notes on Designing iPhone Games

10/30/10
10/29/10
10/29/10

Updated Feature Request List for the Corona SDK

10/29/10
10/27/10
10/18/10
10/17/10
10/16/10

Dungeon Tap is Ready for Sale

10/14/10
10/13/10

New Corona SDK Game Edition Version Available

10/13/10
10/06/10

New Website for Corona Tutorials

10/01/10
09/30/10
09/28/10

On Implementing In-App Purchase Using the Corona SDK

09/28/10
09/26/10

Concept: Facebook Friends Leaderboard With Corona

09/25/10
09/24/10
09/23/10
09/23/10
09/23/10

More Corona SDK Suggestions

09/23/10
09/22/10
09/22/10
09/21/10
09/20/10

New Game: Dungeon Tap

09/19/10
09/18/10
09/18/10
09/16/10
09/16/10
09/14/10

Corona SDK Review

09/13/10
09/13/10
09/13/10
09/09/10
09/09/10
09/08/10
09/08/10
09/07/10
09/07/10
09/06/10
09/06/10
09/05/10
09/04/10
09/04/10
09/04/10
09/04/10

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