Showing all entries for: September 2013

Just Joined the Svbtle Network. Found a nice surprise waiting for me in my inbox today. I’m actually shocked to have received an invite to Svbtle’s high quality network of online writers, but very flattered and thankful nonetheless.


TiLauncher is a free, lightweight build utility and app console for Titanium SDK and PLATINO projects.


  • Launch apps in the Simulator and build for device (testing and deployment).

  • Save build settings on a per-project basis (automatically reloads most recent project upon launching the app).

  • View console/logcat output while your app is running (in the same window)

Develop without needing the heavy-weight Titanium Studio (Eclipse) or the advanced Titanium Command-Line Interface to test apps or make builds. More Details Here

Lanica's ANIMO Code is Awesome

For those who missed it, Lanica launched a Game Development Platform earlier this week, which includes an entire product line for all phases of game development. This post will focus only on ANIMO Code, which is just a single product in the entire suite.

ANIMO Code is a full-featured integrated development environment (IDE) for PLATINO, Titanium SDK, and Corona SDK projects. You read that right: you can use ANIMO Code even if you haven’t yet switched over to Lanica’s Game Engine (PLATINO).

And while I’m obviously biased, I’m also very picky when it comes to development tools (especially anything that includes a text editor). I can definitely see myself having not written this post on my personal website if I did not in-fact like—nay, love—the product.

And here’s why…

1. Lightweight

ANIMO Code is a full-featured IDE, but it performs like a simple text editor. Here’s a screenshot of my Activity Monitor showing Xcode, Titanium Studio, and ANIMO Code all running:

(image removed)

As you can see, of the three, ANIMO Code takes up the least amount of resources and you can feel it!

2. Nice Features

It supports multiple different SDK targets (PLATINO, Titanium, Corona), run apps with the push of a button, sidebar filetype filters (and searching), and here’s a unique one: you can optionally record the Simulator screen when you build, so you no longer have to rely on third-party software to make demo videos of your product.

And on top of all that, it’s a great text editor for JavaScript and Lua code.

3. Great-Looking Interface

ANIMO Code resembles Xcode, but there are differences. To describe it better, it’s like if you took Xcode and trimmed away all the extra fat and crazy (although necessary for Xcode) complexities:

(image removed)

You have your project’s files in the left sidebar, the right sidebar is a searchable function list for the currently opened file, file tabs on top, and the console at the bottom (for when you build/run your apps). Everything you need is right there in front of you, yet it somehow manages to stay uncluttered.

I also love how the toolbar got moved up to the titlebar in the most recent update — it frees up even more space for other things.

Don’t take my word for it though. If you want to give it a shot, there’s a free trial available on the Lanica website.

Lanica Cross-Platform Game Development Platform


LICEcap - Screen Capture to GIF Software. Nice software for adding small demos to product pages or demonstrating single tasks in tutorials (and probably a plethora of other things).

(via Bogdan Vladu)